Fallout 4, Bethesda's post-apocalyptic RPG became the first game on Xbox One to utilize mods on console. Mods are a coup for Xbox One users who want to alter their game, and there are mods for practically everything. There are so many to go through, so it can be hard to know where to start. We've compiled a comprehensive list of the most rewarding, interesting and weird mods available.
Any mods requiring additional content and DLC will say so.
You'll need to a make a Bethesda account to access the mods which you can do from within the game on your Xbox.
Note: Achievements are disabled while mods are active.
THE BIG ONE - Cheat Mode Ultimate Holotape Menu
This mod, while tiny in size, is freaking huge in terms of capability. Most people will probably look for this type of thing first. The Cheat Mod Ultimate Holotape offers all the standard things you might expect, God Mode, Unlimited Carry Weight, Infinite Ammo, Max Perk and S.P.E.C.I.A.L points. But it goes so much further than that: extra inventory slots, easy lockpicking and terminal access, add weapons (DLC if installed and base game), spawn enemies or settlers, add crafting materials.. AND SO MUCH MORE!
This is the best place to start if you want to power your way through the game with little to stand in your way. It will always be in the top slot of your miscellaneous items menu, and the menu is accessed via your Pip-Boy and at any time. Perfect.
The Unofficial Patch
With a game as large as Fallout 4, there are bound to be hundreds of minor bugs. The Unofficial Fallout 4 Patch irons out as many kinks as could be found. It's a hefty mod, and requires being at the very top of your mod list to activate.
Improved Maps and Visible Roads
The Pip-Boy map can be a bit.. gritty. Improved Maps with Visible Roads greatly increases the visibility of everything on the screen by a significant margin. The vibrancy of the lines are much brighter, and roads are now easier to see, making following a path or planning your route much easier.
Full Dialogue Interface
When someone speaks to you in the Commonwealth, you're given options of a couple of words for each dialogue choice. This mod stacks the dialogue options in full, so you can see in advance what your choices are and what the full response will be. This makes the dialogue options more in keeping with how they were in Fallout 3. The mod will also display the 'tone' of the choice, so if you're hoping to give a snappy response, it'll be clearly displayed with a 'tonal inflection' — no more accidental sarcastic responses to people you need to butter up.
Green in the Commonwealth
Green in the Commonwealth adds a boost of much-needed color to the Commonwealth environments. You could argue that after 200 years since the nuclear bombs dropped, at least some of the grass and leaves would probably have grown back in that time.
The Commonwealth is bleak and desolate much of the time, and Green in the Commonwealth adds extra greenery textures; including flowers, lush bushes, and plants. This mod is aesthetic only but certainly does add a level of immensity that some felt was lacking before.
Stronger Workshop Defenses
Stronger Workshop Defenses adds a lot stronger defense items to your workshop menus, and the great thing is, it requires no additional perks. If your survivor bases are suffering, you can throw down some insane turrets which will rip through any raiders that come knocking.
Scrap Everything
It's a little irritating when you're trying to build a settlement for survivors, and there are things that you can't remove to add one more desperately needed power generator. With Scrap Everything you can remove almost everything. If you wanted to strip a settlement to the bare rock and build from the bottom upwards, you can.
Beantown Interiors Project - Requires Far Harbor DLC
This is an interesting mod, in that some abandoned and boarded up buildings around the Commonwealth are now open and available to use. There are currently 12 newly opened buildings in and around the Commonwealth, being situated in Concord, Lexington, Forest Grove Marsh, and Jamaica Plains.
The Beantown Interiors Project concept of opening and using abandoned buildings was also used in Fallout 3 and Fallout: New Vegas.
True Storms - Requires Far Harbor DLC
If you've played Fallout 4, you have probably encountered the weather systems. Radiation storms will ignite the skies with green lightning, causing the player to take radiation damage if they're caught outside. The True Storms mod adds new weather patterns, including radiation rain, dust storms, heavy fog or rain among other things. Interior sound effects for the weather have also been added.
Institue Portal Gun
This gun does exactly what it says on the tin. It's a gun, that you can use to travel to otherwise unreachable areas. Is there something hiding on top of that building? Whip out your Institute Portal Gun, take aim and fire to instantly move to the target. Planning on picking a pocket? Use your gun to create a quick getaway. Being chased by a Randy Savage Deathclaw (see below)? Use the gun for instant evasion! Or maybe you're over-encumbered and you've been looting the abandoned homes of the Commonwealth. Your pockets are full to bursting, and you just can't move. The gun solves this problem too!
Dauntless - Submarine Player Home - Requires Far Harbor DLC
Do you want your own submarine you can use as a base? Of course, you do! Dauntless is not only a player home, but you can drive it around! It's not quite a Winnebago, but a moveable home adds a layer of security to moving around the Commonwealth.
A Cannibal in Concord
Oh my word, this mod is macabre. If you want to inject a creepy and morbid vibe to your game, this mod A Cannibal in Concord adds a horror questline based on real cannibals and serial killers. Lurching off the standard quest path, this mod includes puzzles that will need the player to move things around and search for clues in a creepy basement. Companions are made to wait outside (the mod creator states this is because there isn't room for the player in amongst everything surrounding you) making this mod one of the eeriest and unsettling to play. And it's twisted to boot!
Macho Claws
Deathclaws are the number 1 cause of death in the whole Commonwealth. They're utterly terrifying — the huge jaws, the massive flesh shredding claws.. What if we made them a little less scarier? With this mod, you can change the Deathclaws into WWE Superstar Macho Man Randy Savage. It's dumb as hell, but also hilarious. Download Macho Claws here.
Renovated Furniture
Tired of making semi-decent settlements and being disappointed by the threadbare assortment of furniture to kit them out with? Renovated Furniture inserts over 120 new pieces of furniture into the game that don't look like they have been pulled out of the garbage. Cleaner textures for tables, fridges, chairs, bookcases and more are all part of one tiny file. Radiation fallout is so tough to remove from upholstery..
Commonwealth Cuts
I might not be the only person who thinks the default hairstyles in Fallout (in general) are pretty terrible. They're ugly, boring and a crime against Commonwealth fashion. Commonwealth Cuts inserts lots of new hairstyles in the character creation menu. You'll never look back the greasy-looking default hair textures once you get your hands on Commonwealth Cuts.
Wasteland Creatures Redone
Wasteland Creatures Redone is a retexture mod for most of the lesser enemies and monsters found in Fallout 4. It is pretty large, more than 400mb, but it's great if you're bored of staring down the same old Mirelurks and Bloatflies, etc. A full list of the monsters retextured is in the link.
Submersible Power Armor
This power armor, inspired by the Big Daddies in Bioshock is totally kick-ass. It increases your carry weight, boosts your movement speed, and can even go underwater. Further to this, is has a cool lamp that comes in different colors to light up the depths. While there is one Power Armor set, it has different helmets that represent the different types of Daddies in Bioshock. It's a tank in human clothing. Get it here.
The Wild Wasteland
The Wild Wasteland was a trait from Fallout New Vegas that made exploration a little more unpredictable. Remember the 'Indiana Jones Found Dead in a Refridgerator' moment from New Vegas? That was down to The Wild Wasteland trait which brings random encounters and events, as well as odd items and easter eggs. This trait isn't in Fallout 4, but a mod has been made to emulate it.
CROSS_Cybernetics
Power armor brings such huge defense bonuses, but they require Fusion Cores to remain powered, and they're not always in plentiful supply. CROSS_Cybernetics allows you to create and equip a modular set of 'lite power armor' from its Cyber Crafting Bench, which can be added to settlements. The pieces can be individually upgraded and modded and come in a large range of colors. The best thing? No batteries required.
D.E.C.A.Y Better Ghouls
Ghouls are the highly mutated, radiation damaged humanoids that love to launch themselves at you in groups. They're pink, gross and their mouths gape disgustingly, but once you've fought one, you've fought them all. D.E.C.A.Y Better Ghouls adds variety in the ghoul's skin textures. Some will have moldy skin, exposed bones, missing parts and more. Ghouls are already pretty grim, and this mod adds an extra dollop of grossness.
Everyone's Best Friend
Dogmeat is undeniably the best four-legged companion of any game in recent years. Originally, you were going to be able to have Dogmeat in addition to one of the game's other companions, but this was changed before the final release of the game. Everyone's Best Friend mod allows you to have both Dogmeat and another regular companion follow you on your travels. Triple the attack power available, triple the fun, right?!
Nuka Cola Filler Machine
Bottles, bottles everywhere and not a drop to drink. This is a cool and interesting mod. The Commonwealth is stuffed with empty Nuka Cola bottles, and beyond scavenging them for glass materials, they're pretty useless. What if you could fill them back up with that life giving Nuka nectar? Now you can, with the Nuka Cola Filling Machine! Drop it into one of your settlements, ensure it's powered sufficiently, and fill away. The machine takes a bottle and a bottlecap and fills the bottle up with that sweet life giving liquid.
Dark Husky Dogmeat
Dogmeat again, I can't get enough of this pixellated pooch. This time, you can retexture him into a Dark Husky Dogmeat. The mod doesn't do anything else. It just gives him a fresh look!
Real Nights with Real Lights
If you wanted to be even more terrified at night in the Commonwealth, Real Nights with Real Lights is for you. This mod makes nights darker and increases the range of lights. Most natural light sources are turned way down, so if you're out in the wilderness and far from settlements, it's going to be nigh on pitch black.
Did we miss any of your favorite mods? Have you got one you think should be on the list? Let us know in the comments below!
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Off-site requirements
Mod name | Notes |
---|---|
Contraptions Workshop |
Mods requiring this file
Mod name | Notes |
---|---|
Ammo and Gun factory | |
Digi-Fu's Abernathy Farm blueprint - Restoring the Commonwealth | Required for the additional machinery specifically Butcher and various Sorters |
Emily's StarLight Bunker 2 | |
Finch Farm player home | |
GingerBurg From Robbaz | |
Gorshkov's County Crossing | |
Gorshkov's Dalton Farm | required for recycler and workbenches |
Gorshkov's Egret Tours Marina | |
Gorshkov's Murkwater Construction Site | |
Gorshkov's Nuka-World Red Rocket Truck Stop | |
Gorshkov's Red Rocket Truck Stop | |
Gorshkov's Sanctuary Hills | |
Gorshkov's Somerville Place | |
Gorshkov's Spectacle Island | |
Graygarden | |
Kingsport Lighthouse Little Village | Optional, just for fun. |
Kinsport Lighthouse Build | |
Longfellow's Cabin Little Village | Optional, just for autobutcher, robot-dismantler, recycler. |
Manufacturing Extended - 1.4 - Spanish - T1 | |
Manufacturing Extended Addon -- Combo-Butcher | Will not work without this. |
Manufacturing Extended Traduction FR | |
Murkwater construction site Little Village | Optional, just for fun. Or additional resources. |
National Park Visitor's Center Little Village | Optional, just for autobutcher, robot-dismantler, recycler. |
Nordhagen Beach | (plus optional Far Harbor addon) |
Nuka Red Rocket Little Village | Optional, just for fun, where there's the re-spawn area for supermutantsgunnersraiders. If they enter inside the wall-area, they will be killed by a shielded defense, then grinded into materialsfleshetc. |
Oberland Station | main files and far harbor addon |
Outpost Zimonja Maze | |
Red Rocket | |
Skyscraper and tree city at Spectacle Island (WIP) | |
Somerville Place Little Place | Optional, just for autobutcher, robot-dismantler, recycler. |
Somerville Treehouse City | |
Soylent Green - Add-on for Manufacturing Extended | |
Soylent Green Add-on for Manufacturing Extended - 0.5 - spanish - T1 | |
Spectacle Island Synth production settlement | |
Starlight Ammo Plant with working wiers and conduits - Blueprint | |
Starlight Arena BluePrints Raiders City | |
Starlight Drive In Little Village | Optional, but it's funny. And if you use that sick (not you, i mean that perk only) perk of humanghoulmutant flash-eater, well, it help a lot. |
Starlight Player Home and Ammo Plant Blueprints | |
Sunshine Tidings Co-op Shipping Container Wall | |
The Gun Runner of Red Rocket | |
The LITTLE Castle |
Credits and distribution permission
- Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permissionYou are not allowed to upload this file to other sites under any circumstances
- Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
- Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
- Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
- Console modding permissionThe author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Translations- Spanish
- Russian
- German
- French
Translations available on the Nexus
Language | Name |
---|---|
Russian | Manufacturing Extended - Russian Translation |
Spanish | Manufacturing Extended - 1.4 - Spanish - T1 |
French | Manufacturing Extended Traduction FR |
German | Manufacturing Extended - German |
Name |
---|
PS4 version on Bethesda.net |
XBone version on Bethesda.net |
Xbox One owners can now download mods for Fallout 4. There are 885 available already and the servers for the game’s creators at Bethesda seem to be struggling to keep up . The most mod for the game on Xbox One is a cheat menu that lets you add caps, stimpacks and more. That’s currently a little more popular than “Busty Enhanced Vanilla Body replacer.” There are cat mods and gun mods, too, of course.
To get the mods, you need to either go to the mod section on Bethesda.net or log into the game and check out the mod menu. You may run into error messages, since Bethesda seems to be getting hammered.
As long as the servers are working, you’ll be able to click on mods you’re interested in, read about them, download them and pick the order you want them to load. Bethesda will let you download up to 2GB worth of mods. That cheat menu one is just 117.3 KB. A mod called Re-Growth that changes the game’s foliage is 287.8MB.
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The notes for Re-Growth hint at some of the limitations console owners are going to have with mods as they’re funneled through Bethesda’s website (emphasis added):
ReGrowth overhaul originated on PC, as most mods do. It’s a (fairly) popular flora mod, that originally aimed to “overgrow” the world. Unfortunately because of console limitation. the FULL version can’t be uploaded on Beth.net, however I was able to upload the “Flora” only version. This version of the mod will deliver mostly the same experience as the full version. For example, you’ll get the tree’s, flowers, grass, and other flora related textured, but you won’t get overgrown buildings, mossy roads, and vined walls. All in all, it’s the perfect balance for consoles. Both eyecandy, and functional.
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Re-Growth has been downloaded 340 times. The cheat code one, which is called Cheat Menu (Portable Holotape Menu), has been downloaded 613 times. The big-breasts one has been downloaded 439 times.
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That busty mod is the closest we’ve found to a nudity mod, which of course we looked for to see how permissive Bethesda was going to be. In an FAQ, the modder says:
Q: I haz nude mod?
A: No nude mods allowed. Be happy for mods on consoles at all.
We did find a mod that seems to let you kill kids, because that’s a thing, too. It’s usually justified as a desire to remove restrictions in order to enhance a game’s immersion, not some sicko fantasy to murder children.
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There’s a mod to remove the borders in the Far Harbor DLC landmass. There’s one that gives you a gorilla companion. There’s one that lets you play as a ghoul.
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We haven’t been able to test the mods on Xbox One, because our biggest Fallout-playing folks on staff don’t have the game on that console and/or aren’t near an Xbox One today, leaving me with a copy of the game on Microsoft’s console, no save file and no time to jump in and test (Bad timing meets division of labor: if there are any mods for the new Kirby game, I can check that!).
It doesn’t help that Bethesda.net has been struggling to keep with the demand. I had Fallout 4's mod menu loaded for all of 10 minutes and lost connection to the Bethesda server twice.
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Hopefully the mods work. Cross fingers! It’s not clear how much testing the mods get and how well they’ll work with each other. Modder notes include suggestions about the order to load them for better performance.
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If you use any, Achievements will be turned off. It’s only fair. Or something.
All these caveats and qualifications aside, it’s impressive to see even a fraction of the mods coming to a console game. It’s such a rare sight in the walled lands of non-PC gaming. It’s also exciting, because, if this works and if interesting enough mods can make it through Bethesda’s site, these mods are going to add a lot of life to the console versions of Fallout 4.
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Who needs more DLC when you have this being added to the game?
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Mod support for the PS4 version of Fallout 4 is slated for June. Many of the mods we checked already include indications that they’ll be released for Sony’s platform as well.
Here’s a waterfall of shots of more Xbox One Fallout 4 mods, captured from the console today as I scrolled through what is already available. Endless possibilities!
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Fallout 4 Meat Factory Mod
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It was a long, long wait for Playstation 4 owners to finally get in on the wasteland modding action, and when it arrived, Fallout 4 fans weren't exactly pleased by the extra limitations above and beyond what's found on the Xbox One edition.
Even now, months after mods have been available, the number of PS4 entries continues to lag far behind what's on tap over on the other side of the console fence. Sadly, due to the restrictive nature of what's allowed on console mods, it's unlikely we're going to get an epic total conversion like you'd see on the PC.
The lack of space and inability to add in huge new assets just won't allow for such major changes to the base game. Don't let that kill your enthusiasm for PS4 modding entirely though, as there's still several overhaul mods that significantly change up the Fallout 4 experience on the Playstation platform.
Over the next several slides we cover some of the best of the best in PS4 overhaul mods that you should be trying out immediately.
Unified Clothing Overhaul
For a change in the game's aesthetics and how you can make your character look while stomping across the Commonwealth, this is the mod that should unquestionably be downloaded straight away.
The UCO mod completely opens up the clothing opportunities, allowing you to craft essentially any outfit you can imagine while still have the benefits of armor. If it's something that appears in the game anywhere on any NPC, you can now equip it as your outfit.
Don't like how your current armor looks but prefer its stats? No problem, with UCO you can make exterior clothing invisible, so the defensive qualities remain while the cosmetics are shifted to whatever style you prefer underneath.
Overgrowth Forest Overhaul
Fallout 4 Extended
Like a much more invasive and complete version of the Simple Green mod (see the next slide), this Overgrowth offering turns most areas of the Commonwealth into a much more verdant forest.
It makes the entire Fallout 4 experience less dreary and empty-seeming, with vegetation overtaking the Boston area long after the radiation has subsided 200+ years after the bombs first dropped. The color scheme is probably the most frequently sited visual problem with the modern Fallout games, and mods like this handily take care of that concern.
Simple Seasons - White, Red, Green, and Yellow
A clever way of getting around some of the restrictions on adding new external assets in PS4 modding, this series of mods tweaks the colors of grass, trees, objects, and vegetation to let you change the Commonwealth to whatever season you desire.
While it may not radically change the game in terms of content or weaponry, it does completely alter the feel of the story with a different season overtaking areas rather than just having everything be that washed out brown/gray color.
Shown above is an example of Simple White, which takes us from eternal nuclear winter to actual, regular old winter. Even more striking is Simple Red, which sets the trees afire with fall leaf colors for a much less monochromatic playthrough.
Wacky Weapons Workshop
The lack of external assets really hampers weapon mods on the PS4, but one forward-thinking player put together something really interesting just by changing how weapons can be crafted.
Now you can put together just about any combination imaginable - including some that really shouldn't exist, like adding a fatman launcher to a revolver. Who doesn't want to launch nukes from their handgun?
The mod also lets you manually add in multiple legendary effects to a wackified weapon, allowing you to craft some truly outrageous guns and melee weapons without having to kill legendary monsters and hope you randomly get something good.
Remember seeing some of the more bizarre robotic companions when Automatron first came out and laughing at how ridiculous some combos could become? Get ready for that, in weapon form.
Scrap That Settlement
Having primarily played Fallout 4 on the PC, it didn't occur to me until seeing this mod that console players are still having to deal with Bethesda's terrible settlement system in its original form. My sincerest apologies, console peons, because that sounds like a real bummer.
If you want more control over how your settlements look, this very nifty mod lets you scrap almost everything -- grass, rocks, bodies, and all sorts of objects that weren't originally scrappable.
New versions of this mod are slated to land soon that will allow you to scrap whole creatures and structures as well.
Zombie Walkers
The feral ghouls in the Fallout universe have always flirted with being zombies, but they never quite go the whole way there. Putting you in an episode of The Walking Dead (or any given classic zombie flick), this overhaul mod takes ghouls and makes them into a shambling horde of the living dead.
Unfortunately, this PS4 version is a bit stripped down from the PC mod of the same name, but it still gets the job done for console players. Feral ghouls are renamed to zombies, sprinting is disabled, and health is modified so that head shots appropriately take them out. A few animations are also tweaked as well for more of a horror feel.
These modified ghoul zombies also come in big herds that you don't want to get caught in! Needless to say, this pretty drastically changes the feel and tone of a Fallout 4 playthrough. Hiding under a dumpster won't keep you safe here.
Outfield Retreat Home
Don't care for the home options in Diamond City or want to have everything at your fingertips in one centralized location?
This RV home not only looks fantastic -- complete with Nuka Cola themed knick knacks all across the outside -- but also has multiple connected crafting locations, storage space for your bobblehead collection, clean water for survival runs, and a bed offering the well rested bonus.
Plenty 'O Exploration
This is an overhaul mod that fans have to put together every time a new Bethesda entry arrives, especially in the Fallout universe. You'd think eventually the developer would get on this without the players having to do it..
The game maps are always huge, with tons of areas to explore, but then you arrive at a specific location and most of the buildings and hallways can't be accessed and are just cosmetic. Whether doors that can't be opened or piles of rubble blocking your way, there's a distinct lack of indoor exploration.
Fallout 4's rendition of this perennially needed fix, Plenty 'O Exploration, is currently in beta for PS4, but still provides a drastically needed service by adding in many new interior segments for a huge increase in the amount of area actually available to explore.
Cheatmaker
Last but not least is Cheatmaker, which overhauls the game by putting everything at your fingertips with no effort required whatsoever! After crawling out of the vault, the Sole Survivor can craft anything at all with no materials required. Want some sweet power armor straight off the start? No problem!
There are a whole lot more Fallout 4 mods out there ready and waiting to be downloaded than the nine PS4 overhaul mods we've covered here. What's your favorite PS4 overhaul mod we should try out? Let us know in the comments section!
If you're still on the hunt for even more ways to modify your Commonwealth wasteland experience, be sure to also check out these mods as well:
Published Apr. 11th 2017